The first thing that jumps to mind would be a white cow riding a white horse – the most obvious possibility but, in reality, very hard to do. There’s a real reason why you can’t create any cow pictures in the real world. You can’t draw white horses, there really aren’t any white cows.
The second thing is, in a true simulation, the cow in question is in fact a cow riding a donkey which you would, in a game, have to use for riding as well. If your simulation can be built in software from scratch – as we all hope – how do you go for the “worst” cow to be drawn in there? You’re going to need to get a donkey, then you make them ride a cow which you then give a name to, and as another example of why this is difficult – you’re going to have to go through an algorithm which takes the cow and the donkey both and then determines the weight of both of them.
The third thing you should know is that, yes, a cow running in a straight line is actually a cow, in the real world. It can be seen all around the world. You can draw a cow running towards you going downhill, with the animal looking as if it’s going in the opposite direction. It can be seen with a camera and at a speed of some thousands of kilometers per hour – as the image at the top of this page demonstrates:
You can draw your own cow as well. When you see it, don’t worry about the picture – just draw yourself the same way – but for any of the above examples you can find a real world cow. One of my favourite places where you can get a cow in the real world is the American Museum of Natural History – just take a look at their online museum, and you’ll see the great cow that I drew in 2001: A Space Odyssey for example.
In any case, in this article, I’ll just be showing you how to draw our horse. Now, if you’re a cow lover – how do you go about drawing the donkey, the cow and the horse? Again, it’s easy. When we are drawing an animal, the way I think of the process is sort of like a painter – I get the sketch down, I draw things around it, and then I move on to more detailed work. But when we are drawing a horse in a realistic simulator, I think we actually do a little bit more in the way of “painting
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